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FC 27 Season 1 Gallery Set, All Grades and Token Rewards

Gameplay Guides
FC 27 Season 1 Gallery Set rewards up to 85 Gallery Tokens across five grades, plus club crests and kits. Item Score thresholds are community-verified.

FC 27 Season 1 Gallery Set pools Ones to Watch, Destined for Glory and Future Stars items into ten shared slots, with five grades paying up to 85 Gallery Tokens plus club crests and kits. EA confirmed the Combined Rarities Set is the first post-launch Gallery Set and that Gallery releases stay live for the full FC 27 cycle. The exact Item Score thresholds below are community-verified from live game data, not officially published by EA.

Gallery is a low-pressure collection layer. Eligible Player Items add to your Gallery history even after you sell them or submit them into SBCs, so one good pull can matter for months. Higher Set grades award more Gallery Tokens, which you spend in the Gallery Token Store on Hall of FUT players, kits, crests and Holographic rewards.

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What Is the Season 1 Combined Rarities Gallery Set

EA introduced Gallery in the FC 27 FUT Deep Dive and shipped the first post-launch Set at worldwide launch. The Season 1 Combined Rarities Set mixes three campaigns into one collection:

  • Ones to Watch. Live from launch through the Ones to Watch upgrades path.
  • Destined for Glory. Team 1 arrived on 25 September 2026.
  • Future Stars. Named by EA but not released yet, so roughly one third of the eligible pool is currently unavailable.

The Set holds ten Player Items total. Because the slots are shared across campaigns, a Ones to Watch card and a Destined for Glory card compete for the same space. The Set is permanent, so no deadline forces you to hit grade S.

All Five Grades and Token Rewards

Grades are cumulative. If you jump straight to S, you also collect the rewards from D, C, B and A. Each grade also pays a club crest and kit.

GradeItem Score NeededGallery TokensRunning Total
D1,00000
C25,00055
B60,0001015
A100,0002035
S150,0005085

EA has confirmed the grade system exists but has not published the exact numbers.

How Item Score Works in This Set

Every Player Item has an Item Score based on OVR, Rarity and Holographic status. Bonuses stack, so a Holographic campaign card scores higher than a standard campaign card, which scores higher than a base gold card. The table below shows practical examples for the Season 1 Set.

OVRBase GoldCampaign Card (×1.25)Holographic Campaign (×1.875)
852,1002,6253,938
864,1005,1257,688
875,5006,87510,313
888,30010,37515,563
8911,00013,75020,625

Score values are community-tracked. EA has stated Item Score is based on OVR, Rarity and Holographic status, but has not released the full table.

What Each Grade Looks Like in Practice

Target GradeRough LineupNotes
CTen 85-rated campaign cards26,250 score, just clears the 25,000 threshold.
BTen 87-rated campaign cards68,750 score, clears 60,000.
ATen 88-rated campaign cards103,750 score, clears 100,000.
STen 88-rated Holographic campaign cards155,630 score, clears 150,000.

These lineups are based on the community Item Score table and assume all ten slots are filled with the stated card type.

The Real Cost of Grade S

The cheapest tracked grade-S lineup needs about 7.1 million coins in hand, before EA tax. At 85 Tokens total, that works out to roughly 84,000 coins per Token. For comparison, small club Sets can deliver Tokens for a few hundred coins each, so the Season 1 Set is not a coin-efficient way to farm Tokens.

That does not make grade S useless. Because Gallery does not consume the cards, you can resell most of the lineup after grading and only lose the 5 percent EA tax. Net cost drops closer to 350,000 to 400,000 coins if prices hold. Still, the upfront investment is large and Future Stars cards are not available yet, so the cheapest path could change when the third campaign releases.

Which Grade Should You Chase

  • Grade D. Free for anyone who slots ten eligible cards. Take the crest and kit.
  • Grade C. Realistic early in the season. Five Tokens for a modest spend.
  • Grade B. Worth it if you already own the cards. Stop here unless you are building toward a specific Token Store target.
  • Grade A. Only chase if you have high-rated campaign cards from rewards or the Transfer Market.
  • Grade S. Reserved for players with spare coins or a completed Token Store plan. Do not force it before Future Stars releases.

Important Caveats

  • Future Stars are not live. One campaign is missing, so the cheapest S-grade lineup today may not be the cheapest once all three campaigns are available.
  • Thresholds are not official. EA can adjust values with notice.
  • Gallery history is permanent. Sold or SBC-submitted cards still count, but Loans and Evolutions do not.
  • Sets do not close. You can improve a Set whenever you want, so you never need to overpay now.
  • Token Store rotates. Save Tokens for rewards you actually want rather than spending them just because you have them.

Bottom line: Complete grade D and C for easy Tokens and cosmetics, push to B if the cards are already in your club, and treat grade S as a late-season luxury until Future Stars lowers the price.

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